About
January 6th, 2006Andrew David, currently resides in Minneapolis, Minnesota (USA), works as a Systems and Network Engineer for the University of Minnesota in Minneapolis.
He is developing enterprise systems which provide internet, database, and directory support for the University.
Systems Skills
- Various *nix Systems (Solaris, HPUX, Open/Net/FreeBSD, Linux)
- Microsoft Windows (All Flavors)
- Firewalls (PF, IPTables, CheckPoint)
- Cisco Network Equipment (CCNA Certified)
- Xiotech SAN Equipment (3d)
Development Skills
- C/C++, Java, LISP
- OpenGL, DirectX
- PHP, ASP, J2EE
- HTML, XML, CSS, JS
- Python, Ruby, Perl, LUA
- WebServices: XML/RPC, SOAP
- DB: SQL (Oracle, MySQL)
- CMS: FileNet, Plone
Graphics Interests
- Ratracing, Radiosity, General Rendering (Non && || Photo Realistic)
- Global Illumination
- Ambient Occlusion Techniques
- Realtime Simulations (Games and Realistic Simulations)
- Texture Manipulation
- Noise Image Synthesis
- Subdivisional Modelling
- Artificial Intelligence
Professional Associations
-
Association for Computing Machinery (ACM)
- Currently working as an Associate Editor for ACM Crossroads
- International Game Developers Association (IGDA)
Schools
-
University of Minnesota
Bachelor of Science - Computer Science with Emphasis on Computer Graphics and Realtime Systems (Graduation - Fall 2006) -
Minnesota School of Computer Imaging
Computer Animation
Current employment
- Systems Engineer University of Minnesota - Twin Cities (2 years)
Previous employers
- Systems Support General Dynamics Adv. Information Systems (3.5 years)
- Systems Support Pakon Digital(1.5 years)
- Technical/Quality Service Lead Decision One Corporation (1 years)